![]() |
![]() |
||||||||||||||||||||||
|
|
Science and magic shouldn't mix, according to The Misspellers. When two thirteen-year-olds, Carlin and Jack, nose around the smelliest house in the neighborhood, they make a terrible mistake. They cast a 'misspell' that pulls Jack's mind out of his head and into a computer. He soon finds that he can jump into any machine, a cellphone, a watch, a sportscar and other things. It's very cool, but he wants to jump back into his body. Unfortunately, somebody else is in it. All he has to help him is his new friend, Carlin. This story has a Harry Potter feel to it. It's faster and easier to read. There is more action. I recommend this book to anyone.
|
|
|||||||||||||||||||||
© Book Reviews by Kids.com 2002-2006. All Rights
Reserved
|
|||||||||||||||||||||||